Thought I’d do a little follow along for this as I’m documenting it for a product I’m working on anyway.
I know a few pretty crappy apps in the Mac App Store are doing good volume, and there’s nowhere near as much competition as there is compared to the iOS app store.
Plus after Christmas, a ton of new people will be getting Mac’s, so I figure a lot will be heading to the app store looking for stuff to download…
The app I’m making is called DeskYoga, it’ll be a cheap impulse buy kinda app, probably $1 – 2.99.
So far I’ve made mockups and had the graphics designed, all outsourced on oDesk… everything should be coded within the next couple of days. Total spend for the complete app I estimate to be about $3500, but will update after.
Here’s some mockups and shit:
Notification box that pops up every hour or so (customisable)
Yoga screen mockup
Coded progress so far (looks ghetto I know, it’s just barebones atm)
After it’s all done in a few days I’ll be submitting it to the app store. Doubt I’ll get it approved before Christmas now, but should be approved pretty quickly hopefully for the new year.
Things I’ll be testing:
* Mediabuys on mac application sites
* paid reviews & real reviews on blogs
* trying to get positive feedback in app store
* building email list (they have to opt-in to start the app) and cross promoing CleanMyMac and shit
Problem is, there’s no way to track mediabuys afaik as you cant place a conversion pixel anywhere… So just gotta go with the general trend of sales I guess.
If anyone has any ideas/suggestions/whatever please go ahead!
Ciao for now!
damn 3500 for an app? that seems high no?
my buddy is making apps for super cheap and cranking them out.
In on this – Something i’ve been interested in for a while.
The breakdown so far:
Graphics (all done): $242
Probably about 10-19 hours of coding time out from having this finished app… Only 4 people applied on oDesk for the job and they were all relatively high $ per hour, so I figure OS X developers must be hard to get at the moment or something… There’s tons of iOS devs lately it seems however. If I’m lucky and dev gets the changes right first time it’ll be about $3k total I reckon!
Definitely following this. I’ve been messing with iOS apps and have a pretty good system down for pumping them out, 99% outsourced. Would love to migrate to Mac OS store since you can sell stuff for way more with less competition. Think you may have paid too much for coding though TBH.
Noted, I’ll try and find someone cheaper for the next one. It really seems like there’s not a huge amount on oDesk atm though, I couldn’t believe only 4 people applied – usually get 10-20 at least for other areas!
Yeah I figured that may have been the case. I asked my programmer who does all my iPhone apps and he said he doesn’t even do it (which is a bit of a shock, he does everything). Might just be the nature of it.
Would love to hear tips on the outsourcing for cheap and not making it a management nightmare. I’ve got 3 apps in development now, and they have been HELL.
I would recommend searching for outsourcers on Odesk. Particularly look for team members in Thailand and the Philippines for arguably better results.
Sifting through the bad candidates can sometimes be a difficult process, however if you invest some time and take a good look at they’re portfolio, reputation and comments from previous employers you should be able to find several suitable candidates for a Skype interview.
During the Skype interview make sure to screen for good English skills and just make sure they are not mentally retarded.
From here it’s still a small gamble but you should be able to increase your success rate dramatically by following these strategies.
Hope that helps bud.